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GAME DEVELOPMENT

After lots of practice with animation and music projects, I decided to step it up and combine the two with another passion of mine: programming

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GRANNY'S GOODIES

My First App

This is a simple single view game that got me familiar with Xcode and the application publishing/testing process. I learned how to manage my own app signing as well as deployment onto TestFlight. Developing Grannys Goodies was my introduction into IOS Development.

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ROOFTOP TAX EVADERS

Advancing My IOS Journey

After finishing Granny's Goodies, I almost immediately began development on my next game. Rooftop Tax Evaders gave me experience with physics simulations, efficient UI design, and Apple's StoreKit API to handle In-App Purchases.

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AVOID DAD

My First 3d Game

After starting my college career, I decided to take my app development to the next level. For this project I learned how to use Unity. Specifically I learned how to use a 3d physics engine to control a character, how to manipulate cameras and sounds in 3d space, and how to communicate in game scores to a leaderboard server to create a competitive environment.

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